Finally finished with this one! It was quite difficult getting the proportions to look right on a creature with such a long body and long limbs, but it was a fun challenge and I'm really looking forward to making more sculpts like this.
Homework for the CGMA course 'Sculpting Anatomy: from Animal to Creature' with Gael Kerchenbaum.
Sculpted in ZBrush, rendered in Maya using Arnold.